Finishing Games: From Game Jams to Nintendo Switch
Connect -U Residence Ariénsplein 1, Enschede, NederlandHow do you successfully finish and release a game—whether it's built in 48 hours or over a longer period? In this session, Yvens Rebouças Serpa (Graphics Engineer at Audo and Lecturer/Researcher at Saxion) and Luuk Waarbroek (Senior Game Developer at Rusty Lake) share their approaches to finalizing and publishing games. Yvens explores the fast-paced world …
