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2-Day XR Hackathon: Games for Physiotherapy
28 May | 09:00 - 29 May | 17:00 CEST
Games for Physiotherapy is a two-day collaborative event where students, developers, designers, artists, researchers, and healthcare innovators come together to explore the future of rehabilitation through immersive technology and artificial intelligence.
During the hackathon, multidisciplinary teams will design and develop adaptive XR rehabilitation game concepts for physiotherapy. Participants will test AI-supported workflows, rapid prototyping, synthetic users, adaptive gameplay systems, and accessible game design in different rehabilitation contexts.
Day 1 (Thu May 28)
09:00 Walk-in
09:15 Opening & Project brief
10:00 Mini-workshop Synthetic Users | Miniworkshop Procedural session generation
12:30 Lunch
13:00 Pitches & Jury feedback
15:00 Miniworkshops AI for artists | AI-supported Unity programming
17:30 Pizza
18:30 End of day
Day 2 (Fri May 29)
09:00 Day start
12:30 Lunch
16:30 Drinks & Demos in ConnectU Residence
17:00 Panel on using genAI during game development
17:30 Jury announcement of the winners
18:00 End
Times are indicative and are subject to change.
Who Can Participate?
The hackathon welcomes participants from different backgrounds and disciplines, including:
- Game developers and programmers
- XR and Unity creators
- Designers and digital artists
- Students and researchers
- Healthcare and physiotherapy professionals
- Anyone interested in AI, games, XR, and health innovation
Whether you want to participate in the full two-day program or join specific workshops, talks, or demo sessions, you are welcome to attend.
Collaboration
This hackathon is a collaboration between:
- Saxion University of Applied Sciences
- Gamelab Oost
- IXDF NL Enschede
Participation & Contact
Interested in joining the hackathon or attending specific parts of the program?
Please contact:
Join the event here: https://www.linkedin.com/events/7462119829785882624/?viewAsMember=true
