{"id":9243,"date":"2025-05-09T14:55:39","date_gmt":"2025-05-09T12:55:39","guid":{"rendered":"https:\/\/gamelaboost.nl\/?post_type=tribe_events&#038;p=9243"},"modified":"2025-05-09T20:37:49","modified_gmt":"2025-05-09T18:37:49","slug":"finishing-games-from-game-jams-to-nintendo-switch","status":"publish","type":"tribe_events","link":"https:\/\/gamelaboost.nl\/en\/event\/finishing-games-from-game-jams-to-nintendo-switch\/","title":{"rendered":"Finishing Games: From Game Jams to Nintendo Switch"},"content":{"rendered":"<p><strong>How do you successfully finish and release a game\u2014whether it&#8217;s built in 48 hours or over a longer period? <\/strong><\/p>\n<p>In this session, Yvens Rebou\u00e7as Serpa (Graphics Engineer at Audo and Lecturer\/Researcher at Saxion) and Luuk Waarbroek (Senior Game Developer at Rusty Lake) share their approaches to finalizing and publishing games.<\/p>\n<p>Yvens explores the fast-paced world of Game Jams, offering practical tips on how to wrap up and upload a playable build under tight deadlines.<\/p>\n<p>Luuk takes us behind the scenes of long-term commercial game development, sharing what it takes to launch polished games on major platforms.<\/p>\n<p>This session is valuable for anyone curious about what happens in the final stages of game development\u2014no matter the project&#8217;s size or timeline.<\/p>\n<p><strong data-start=\"466\" data-end=\"479\">Language:<\/strong>\u00a0English<\/p>\n<p data-start=\"47\" data-end=\"140\"><a href=\"https:\/\/forms.gle\/obRtXjDeF3FaiDx59\"><strong data-start=\"47\" data-end=\"65\">Register here<\/strong><\/a><\/p>\n<p data-start=\"142\" data-end=\"187\" data-is-last-node=\"\" data-is-only-node=\"\">Limited free spots available \u2013 register soon!<\/p>\n<p>This activity is made possible with the support of <span class=\"OYPEnA font-feature-liga-off font-feature-clig-off font-feature-calt-off text-decoration-none text-strikethrough-none\">Enschede government.<\/span><\/p>","protected":false},"excerpt":{"rendered":"<p>How do you successfully finish and release a game\u2014whether it&#8217;s built in 48 hours or over a longer period? In this session, Yvens Rebou\u00e7as Serpa (Graphics Engineer at Audo and &hellip;<\/p>","protected":false},"author":13,"featured_media":0,"template":"","meta":{"_price":"","_stock":"","_tribe_ticket_header":"","_tribe_default_ticket_provider":"TEC\\Tickets\\Commerce\\Module","_tribe_ticket_capacity":"0","_ticket_start_date":"","_ticket_end_date":"","_tribe_ticket_show_description":"","_tribe_ticket_show_not_going":false,"_tribe_ticket_use_global_stock":"","_tribe_ticket_global_stock_level":"","_global_stock_mode":"","_global_stock_cap":"","_tribe_rsvp_for_event":"","_tribe_ticket_going_count":"","_tribe_ticket_not_going_count":"","_tribe_tickets_list":"[]","_tribe_ticket_has_attendee_info_fields":false,"_EventAllDay":false,"_EventTimezone":"Europe\/Amsterdam","_EventStartDate":"2025-06-03 10:30:00","_EventEndDate":"2025-06-03 12:30:00","_EventStartDateUTC":"2025-06-03 08:30:00","_EventEndDateUTC":"2025-06-03 10:30:00","_EventShowMap":true,"_EventShowMapLink":true,"_EventURL":"","_EventCost":"","_EventCostDescription":"","_EventCurrencySymbol":"","_EventCurrencyCode":"","_EventCurrencyPosition":"","_EventDateTimeSeparator":"","_EventTimeRangeSeparator":"","_EventOrganizerID":[],"_EventVenueID":[5007],"_OrganizerEmail":"","_OrganizerPhone":"","_OrganizerWebsite":"","_VenueAddress":"","_VenueCity":"","_VenueCountry":"","_VenueProvince":"","_VenueState":"","_VenueZip":"","_VenuePhone":"","_VenueURL":"","_VenueStateProvince":"","_VenueLat":"","_VenueLng":"","_VenueShowMap":false,"_VenueShowMapLink":false,"_tribe_events_status":"","_tribe_events_status_reason":"","footnotes":""},"tags":[],"tribe_events_cat":[],"ticketed":false,"_links":{"self":[{"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/tribe_events\/9243"}],"collection":[{"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/tribe_events"}],"about":[{"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/types\/tribe_events"}],"author":[{"embeddable":true,"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/users\/13"}],"version-history":[{"count":2,"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/tribe_events\/9243\/revisions"}],"predecessor-version":[{"id":9252,"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/tribe_events\/9243\/revisions\/9252"}],"wp:attachment":[{"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/media?parent=9243"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/tags?post=9243"},{"taxonomy":"tribe_events_cat","embeddable":true,"href":"https:\/\/gamelaboost.nl\/en\/wp-json\/wp\/v2\/tribe_events_cat?post=9243"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}